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Grand Expectation
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Bennett: Grand Expectation The best adventure is always yet to be.
Card Effects | Cost |
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Combat Action : When your active character is Bennett , equip this card. After Bennett equips this card, immediately use Fantastic Voyage once. When your Bennett, who has this card equipped, creates an Inspiration Field , its DMG Bonus is now always active and will no longer have an HP restriction. (You must have Bennett in your deck to add this card to your deck.) | 42 |
Elemental Burst Deals 2 Pyro DMG , creates 1 Inspiration Field . Inspiration Field Combat Status When your character uses a Skill : If this character has at least 7 HP, deal +2 additional DMG for this instance. After the Skill DMG is finalized, if this character's HP is not greater than 6, heal this character for 2 HP. Duration (Rounds): 2 | 42 |
Applies Pyro and can trigger the following Elemental Reactions: [ Pyro + Cryo ] Melt : DMG +2 for this instance [ Pyro + Hydro ] Vaporize : DMG +2 for this instance [ Pyro + Electro ] Overloaded : DMG +2 for this instance, the target is forcibly switched to the next character [ Pyro + Dendro ] Burning : DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks) | |
Combat Action After you finish 1 Combat Action, it will be your opponent's turn. Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action. Duration (Rounds) Each time you reach the end of a Round, Duration (Rounds) - 1. This card will be discarded immediately once Duration (Rounds) runs out. |
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Reward for inviting Bennett to a duel at The Cat’s Tail and achieving all corresponding challenge objectives |
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